Genshin Impact Banner Calculator

Genshin Impact Banner Calculator

Compare character, weapon, standard, and Chronicled Wish plans with pity, soft pity, 50/50 guarantee, Epitomized Path, Primogems, Fates, target copies, and probability bands.

Planner focus: this banner calculator is built for choosing a banner stop point, not only converting Primogems. It compares current resources against expected, confidence, and worst-case pull lines.
🎯Genshin Banner Presets
⚙️Banner Plan Inputs
Preset loaded: Fresh C0 50/50 checks a new limited character from zero pity, no guarantee, and a modest wish pool.
Character Event Wish uses 90 hard pity, soft pity near 74, and a featured 50/50 check.
Use character for C0-C6, weapon for R1-R5, or standard when any 5-star is the milestone.
For characters, C0 means one owned copy. For weapons, R1 means one owned copy.
The calculator turns this into remaining target copies and compares banner routes.
Count wishes since your last 5-star on the same banner family.
Character loss can guarantee target. Weapon promotion and Epitomized Path are modeled separately.
Use Intertwined Fates for limited banners and Acquaint Fates for Standard Wish.
160 Primogems equals 1 wish. Remainders stay visible instead of being rounded up.
Add only expected event, shop, login, or exchange Fates you will spend on this banner.
Left box is days left. Right box is Primogems saved per day.
Probability uses the smaller of your total resources and this stop point.
Used for the comparison grid and probability-band resource read.
📌Banner Spec Grid
90
Hard pity
74
Soft pity starts near
1
Target copies needed
73
Total usable wishes
90
Wishes to hard pity
47
Wishes from Primogems
60
Primogems left over
73
Planned wishes checked
Banner Plan Results
Target Chance
0%
within planned wishes
Expected Pulls
0
average from current state
Band Gap
0
against selected probability band
Worst Case
0
guaranteed pull line
📊Probability Band Comparison
50% Band
0median target pull line
75% Band
0comfortable planning line
90% Band
0high confidence line
Worst Case
0hard-pity guarantee route
📚Reference Tables
Banner rule summary
BannerHard pitySoft areaTarget rule
Character Event Wish90Near 7450/50, then target guarantee
Weapon Event Wish80Near 63Promotion check plus Epitomized Path
Chronicled Wish90Near 74Selected target path point
Standard Wish90Near 74Any 5-star counted here
Target copy map
Total copiesCharacter labelWeapon labelPlanning use
1C0R1Unlock target
2C1R2First upgrade
3C2R3Common breakpoint
5C4R5Max weapon goal
7C6Not usedMax character goal
Resource conversion
ResourceWish valueUse forCalculator field
Primogems160 = 1 wishAny matching FatePrimogems available
Intertwined Fate1 wishLimited bannersOwned matching Fates
Acquaint Fate1 wishStandard WishOwned matching Fates
Future Fates1 wish eachKnown banner incomeExtra Fates field
Probability band reads
BandMeaningWhen to useRisk read
50%Median-ish lineLoose estimateCan miss often
75%Comfort lineNormal planningStill not guaranteed
90%High confidenceImportant targetNeeds deep pool
Worst caseHard-pity routeNo-risk planMost expensive in wishes
Banner scenario comparison
ScenarioMain riskKey inputWatch result
Fresh C0 characterFirst 5-star can missNo target guaranteeTarget chance and worst case
Guaranteed characterOnly pull timingNext 5-star targetExpected pulls
Weapon pathWrong promotional weaponPath point and promo stateBand gap
C2 or C6 chaseMultiple guarantee cyclesOwned and target copies90% band and worst case

Soft pity is modeled as a planning ramp because exact hidden per-wish weights are not listed in the in-game banner details.

💡Banner Planning Tips
Tip: Keep pity, guarantee, and path state tied to the correct banner family. Character, weapon, standard, and Chronicled counters do not behave like one shared pool.
Tip: For weapons, separate promotional guarantee from Epitomized Path. A promotional weapon can still be the wrong one unless the path point makes the selected weapon guaranteed.

And this is all within a finite period of time: the character you desire appears on the screen, the banner goes live, and suddenly, the money in your pocket is either bigger or smaller then you thought. There’s a unique sort of tension that develops around playing Genshin Impact like this. It isn’t simply having the desire for a character, but rather knowing when to hedge your bets with an unpredictable system. Can you plan for certainty? Or do you simply hope for luck? It often depends on how much you know about your resources compared off the harsh mechanics of pity.

And that’s why most player go out there with one wish and think it stops there. Because, look at all my currency! I’m golden. That’s where people fail to understand. Pity doesn’t care about what you intend to do with it. There’s this secret counter going up behind the scenes, and it’s only reset when you actualy pull a five-star. So if you lost your last fifty-fifty, then your next guaranteed pull is locked in. And this makes all the difference. But if you didn’t lose, you are still gambling.

How to Plan Your Wishes in Genshin Impact

Enter your current pity count into the calculator above and it’ll crunch the numbers for you. There is no more emotional noise. It is just the facts. Is it time to drop another Intertwined Fate? Or are you teetering on thin ice?

The real planning happens when you are approaching soft pity. The chances goes up substantially between seventy and ninety pulls. That ramp-up is why you may be able to catch the wall early on, or you’ll barely make it until right on edge of the final wish. It’s neither comfortabley nor in-between. Either you were lucky before hitting the wall, or you paid the max price and ensured your pull guaranteed the result. That knowledge will tell you whether you can afford a C1, or should of hold out for just a single copy instead. If you want to aim for constellations, you need a lot more money than most player imagine.

Another wrinkle in all of this is the Epitomized Path mechanic which adds weapon banners into the mix. Here, the guarantee system are tighter. There’s no wiggle room; if you miss the promotional rate after three pulls without hitting it, you lose your progress on that specific path. Your points is reset and you have to either select another five-star weapon or roll the dice again for the next weapon banner entirely. For most, it’s a ruthless filter. Most players just ignore it and only learn about it once they get locked out of sword they want. The reference table on the page makes this very clear so you can see the hard limits before you commit. Don’t try to bluff your way through a weapon banner; take note of these points and keep track.

It’s more important what you earn each day rather than what you currently have. Sixty Primogems per day might feel like nothing for commissions, but that compounds into an additional full wish or two over the course of three weeks. That additional couple of wishes are enough to mean the difference between hitting pity or falling short. So it accounts for your potential earnings in the future so you aren’t only seeing what you have right now, but what you’ll have when the banner does expire. It makes that fixed figure a changing one. That way you never panic that you’re going to run out of currency three wishes away from that character you want.

However, it’s important to figure out the worst-case scenario because then you know how bad things can get. The worst case is when you go after C2, which requires two full pity cycle. In the worst case, it takes up to one hundred eighty wishes. Many players aren’t at a place where they can spare that much investment on their account for a new banner. They burn through what they can afford for constellations they can’t, and end up with nothing. Seeing this ceiling early prevents you from bankrupting your account. Maybe you’ll realize you don’t care about C0. Maybe you’ll realize you prefer saving up for the next character. Either way, it’s better than burning it all down and coming up short.

You’re not after one character. You’re trying to sustain a healthy account that will allow you to play the game for years to come. Burnout happens when you chase everything in each banner. When you plan out ahead with concrete numbers, you have confidence. Decisions becomes rooted in data, not hope. The worry subsides once you realize exactly how much resource you’ve got and what level you are compared to pity. You now understand what you can buy and what you can’t. And that peace of mind is better than pulling anythings.

Genshin Impact Banner Calculator

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