Premium Currency Value Calculator for Game Tokens

There’s nothing worse than being on the fence about whether or not a game bundle is worth it and staring blankly at a screen for 10 minutes trying to figure it out. There is some good-looking base gems, plus bonus currency, event discounts, duplicates returned, vague promises of additional pulls, etc. It starts to feel … Read more

Market Flip Profit Calculator

Anxiety arises with market flips because you purchase items only to watch them sit unsold for days. Flipping isn’t just looking at an inexpensive item and reselling it for more. It’s overcoming delay between buying and selling. Drag means marketplace fees, listing deposits, failed listings, taxes and other friction. Once you plug in your volume … Read more

Power Grid Balance Calculator

If one miner on your factory line idles, then whole line shuts down, and you know how frustrating that can be. You have this problem if you assume power are unlimited. You are thinking of it as an unlimited resource rather than a physical limitation. Power is about overlap and timing, and it’s about unseen … Read more

Ratio Balancer Calculator for Game Factories

The factory line is stopped and you’re freaking out because you’re out of supplies. You’ve got plenty of coal, but you’re also sure that you have more than enough ore. But the belts are all empty and your machines isn’t moving. Math beats intuition here. Let the calculator do the dividing so you can concentrate … Read more

Gold Per Hour Calculator for Games

Until you crunch some real numbers, gold farming look easy. A player sees a juicy item on a drop table, maybe a rare herb, maybe some raid loot. They think they’re earning big bucks per hour. But there’s a downside that cut into that revenue stream. There is fees for repairs. Fees for selling items … Read more

Factory Throughput Calculator for Game Production

The result is that a factory might look great on paper but produce very little in practice. Why? Because throughput is limited by the slowest link, which isn’t necessarily fastest machine. One upstream ore vein dries up, and whole line shuts down, even though all of machines along it are running at full capacity. By … Read more

Belt Throughput Calculator for Factory Games

When output is slow yet belts keep moving, you can see why a lack of understanding leads to so many mistakes in planning. Belts carry items along which makes it look like there is plenty of movement, even as they fill up and machines downstream is idle. Speed does not equal capacity. Your supply chain … Read more

Auction House Profit Margin Calculator

The auction house interface opens up and you notice a profitable-looking spread. The market price is high; the buyout price is low. Easy peasy! Until you realize the invisible costs. Every transaction incur a deposit, tax, and fee from the game. Those expenses cut into your profits when selling something. To protect yourself from losing … Read more

Crafting Tree Total Calculator

That’s where it all begins: with a modest request. They needs two hundred and forty iron ingots to expand the fortress. Not so bad, right? Games don’t make it easy to click “buy” and pull the final product out of thin air. There is usually a chain of dependencies hidden behind that single output number. … Read more

Crafting Cost vs Buy Calculator

Materials in hand, you’re standing at crafting station. You notice that finished goods gets an excellent price on market. But is it realy a profitable sale? Are there hidden fees that will eat away at your value? Or is it simply not worth the trouble when you consider time spent? That’s where the cost of … Read more

Gravity Fall Time Calculator for Games

The math of jumping off a ledge. When you jump off something and miss the landing, that’s drama in platformers, but it’s also math. It’s the interplay between gravity, drag, and the precise millisecond your character hits the ground. Luckly, the calculator above figure out those physics for you. So you don’t need to do … Read more

Jump Height Calculator for Games

Seeing someone defy gravity in a video game feels magical. The character glides over an obstacle like it’s nothing. Then you learn there is no magic at work, just math. Gravity scaling and initial vertical velocity determine whether your jump will be floaty or responsive. Players generaly don’t think about those numbers, yet they’re responsible … Read more