FGO Pity Calculator

🎯 FGO Pity Calculator

Estimate Fate/Grand Order Saint Quartz, tickets, 11-roll bonus summons, 330-count pity, SSR odds, rate-up chance, and target-copy probability before rolling.

Tip: FGO pity is a hard 330-summon ceiling on eligible pickup banners, not a soft-pity ramp. Your chance per summon stays flat until the guarantee point.
📋FGO Banner Presets
⚙️Pity and Resource Inputs
Calculator note: Use the current summon counter shown on the exact banner or rotation you plan to roll. Pity progress does not transfer to the permanent story banner or unrelated pickup rotations.
Solo pickup uses 1% SSR odds, commonly 0.8% for the featured SSR, and eligible 330-summon pity.
If the rate-up SSR already appeared, the 330 guarantee is considered spent for this banner.
30 SQ is treated as 10 paid summons plus the bonus 11th summon.
Tickets count as summons toward the banner counter and toward 10+1 bonus progress.
Add future tickets, login SQ converted to pulls, or event rewards you plan to spend here.
Use counted summons on this banner after its current rotation began, including prior bonus summons.
Enter paid single summons already sitting toward the next bonus summon, from 0 to 9.
Chance uses the smaller of your available counted summons and this cap.
For NP2 and beyond, remember that FGO's hard pity normally protects only the first rate-up SSR hit.
Shows the estimated summons needed for the selected probability checkpoint.
Standard Saint Quartz summons use 1% total 5-star Servant odds.
Solo SSR pickup is commonly 0.8%; split SSR targets may be closer to 0.4%.
Use this when another rate-up SSR can consume the one-time guarantee on a split pool.
Solo pickup normally acts like exact target. Split or pool plans can be modeled as any rate-up SSR.
📌Banner Spec Grid
1.0%
Total SSR servant rate
0.8%
Target chance per summon
330
Hard pity summon
330
Summons to guarantee
110
Counted summons from SQ
20
Ticket summons entered
13
Bonus 11th summons
130
Planned counted summons
FGO Pity Forecast
Chance To Target
0%
within planned summons
Expected Summons
0
average counted summons to target
Pity Position
0 / 330
current counter status
Resource Gap
0 SQ
for selected confidence
FGO Banner Comparison
Solo Pickup SSR
SSR rate1%
Target rate0.8%
Pity330 summons
Best fieldExact target
Split SSR Pickup
SSR rate1%
Target rateCustom
PityRotation based
Best fieldAny rate-up
Story Banner
SSR rate1%
Target ratePool share
PityNone
Best fieldNo hard pity
GSSR Pool
SSR ratePaid fixed
Target ratePool share
PityFixed SSR
Best fieldPool guarantee
📚Reference Tables
Banner rate model
Banner typeSSR rateTarget inputPity logic
Solo pickup SSR1%0.8%Exact 330 target
Split pickup SSR1%0.4% typicalUse custom share
Permanent story1%Pool shareNo 330 safety net
GSSR paid poolFixed SSR1 divided by poolOne fixed roll set

FGO does not use a rising soft pity curve in this model. The per-summon target rate remains flat until an eligible hard-pity trigger.

Pity and counter behavior
Counter itemValueCalculator fieldPlanning note
Fresh pickup pity330 summonsCounter 0900 SQ reaches cap
One 11-roll30 SQSQ available10 paid plus 1 bonus
Single ticket1 summonTicketsCounts toward pity
Rate-up SSR hitPity endsState spentNP2+ has no safety net

Use the banner's visible counter when available. Rotating pickups and separate campaigns should be tracked separately.

Resource conversion guide
ResourcePaid actionsCounted summonsUse
30 Saint Quartz1011One multi
900 Saint Quartz300330Fresh pity cap
Summon ticket11 plus bonus trackSingles
Bonus counter0 to 9Next free summon10+1 tracking

The calculator converts SQ and tickets through paid summon actions, then adds bonus summons produced by the 10+1 system.

Planning scenarios
ScenarioMain riskInput to checkWatch card
First copyBad luck before 330Eligible pityPity position
Split targetWrong rate-up SSRTotal rate-upChance target
NP2 chaseNo second pityState spentExpected summons
Story targetHuge poolTarget rateResource gap

For exact account planning, keep separate notes for current pity counter, bonus counter, and whether the rate-up SSR already appeared.

Tip: If you only care about one copy on a solo pickup, the 330-summon guarantee can dominate the forecast. If you chase NP levels, the later copies are mostly normal 0.8% odds.

In Fate/Grand Order, instead of gambling, you’re managing a complex inventory system. There is saved tickets and Saint Quartz in your pocket. It’s the long game; you’d like to get a particular Servant. How do you get that Servant? The math are unclear until you break it down yourself.

The calculator gives you concrete probabilities. Knowing them make for real strategy. Pity acts like a rising tide for many players. It doesn’t. FGO has a hard cap of three hundred and thirty summons. There is no soft curve where chances rises with each pull. Keep that in mind when planning out your resource usage. Do you believe that every pull gives you better odds? Then maybe you’ll be waiting longer then necessary, or spending prematurely.

How to Plan Your Summons in Fate/Grand Order

Chances per summon remains static until the guarantee kicks in. This is why it also visualizes what your current counter position are. You’ve had one-hundred pulls so far? Then the next two-hundred-and-thirty carries just as much weight as initial ten. They’re just nearer to safety net.

Player intuition fails at resource conversion. Thirty Saint Quartz converts to ten paid summons (and a bonus eleventh pull). That’s an eleven percent increase in your pool, for free! And that count as part of your total. Those tickets also apply to this total. Burning a single resource may not be optimal; mixing them together could of been more efficient.

Here are the reference tables demonstrating how the bonus summon mechanic interact with both tickets and Saint Quartz. It doesn’t save much on its own, but multiply this across several banner and it adds up.

Different risks is associated with different types of banners. Solo SSR pickups have an eight-tenths of one percent chance to feature desired Servant each pull assuming a normal one percent SSR rate. That’s split in half for split SSR banners. Your chances of getting your character drop accordingly, but both targets retains the pity mechanism.

Story banners frequently lack any real pity, instead relying on a wider and less predictable pool distribution. The calculator takes into account what kind of banner you’re using. Even if it appears same as a limited pickup, don’t approach it the same. This makes planning for duplicates more complicated because after your first pity, there’s no resetting it.

The guarantee triggers at 330 summons, but everything after depend entirely on base rate. At this point it’s pure luck if you manage to chase Noble Phantasm level 2-5. There is no safety net to catch your second one like there was with your first. Veteran advice recommends saving enough for a complete pity cycle prior to pulling. Don’t go half-in and hope for an early stroke of luck. It feels good when you do, but leaves you high-and-dry if the rest of banner doesn’t cooperate.

That’s where the confidence intervals come in to bridge budget with hope. If you’re asking for a ninety-five percent chance of succeeding, it’ll take much more money than if you’re aiming for just fifty percent. It points out the volatility of tails of the distribution. Just because you’ve got the numbers right on paper doesn’t mean you’ve accounted for worst case scenario, which is something that will still punish you. That’s what people overlook when they plan their wallets.

Spending money isn’t the only part of summoning strategy, but managing expectations is too. By knowing your spot on the pity counter, you remove emotion from the equation. How many bonus pulls are you banking? When do you stop pulling out of a sense of luck? When does it make sense based off the math?

That Servant might be the one you want most in the world and the numbers don’t give a damn. They will help save your bank account while you wait for fate to line up.

FGO Pity Calculator

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