Pokémon Experience Calculator – XP & Level Planner

⚡ Pokémon Experience Calculator

Calculate XP needed, battles required, and leveling time for any growth rate

Quick Presets
Pokémon Info
Your Results
XP Needed
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Battles Estimated
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XP to Next Level
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Levels to Gain
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XP at Level 100 by Growth Rate
Fast Lv 100
800,000
Med Fast Lv 100
1,000,000
Med Slow Lv 100
1,059,860
Slow Lv 100
1,250,000
XP by Level & Growth Rate
LevelFastMedium FastMedium SlowSlow
106401,0005601,250
206,4008,0005,46010,000
3021,60027,00021,06033,750
50100,000125,000117,360156,250
70274,400343,000351,020428,750
100800,0001,000,0001,059,8601,250,000
Growth Rate Pokémon Examples
Growth RateExample PokémonXP at Lv 100Difficulty
ErraticCaterpie, Metapod600,000Variable
FastPidgey, Rattata800,000Easy
Medium FastPikachu, Eevee1,000,000Normal
Medium SlowBulbasaur, Charmander1,059,860Average
SlowSnorlax, Dratini1,250,000Hard
FluctuatingSlowpoke, Shinx1,640,000Hardest
XP Modifiers
Item / MethodXP ModifierNotesAvailable
Lucky Eggx1.5Held itemMost games
Exp. Share (old)x0.5 to othersHalf XP to partyGen 1-5
Exp. Share (new)Full XP to allParty-wideGen 6+
Traded Pokémonx1.5Foreign trade bonusAll games
Tip: Using a Lucky Egg halves the number of battles needed to reach your target level.
Tip: Medium Slow Pokémon gain very little XP at low levels but catch up quickly after level 30.

Pokemon form the core of every game about Experience. They simply show how well your Pokemon grind and fight. When Pokemon beat another in battle, it receives expert spots.

If it gathers enough the level of the Pokemon grows. Like this one opens new attack modes or maybe causes evolution. The whole system works from the earliest generation.

How Pokemon Get Experience and Level Up

Every species of Pokemon belongs to one of six different groups of growth. Those groups decide how many total Experience is needed to reach the maximum level 100. There are tables that show exactly where one finds Pokemon at some level and what is needed to progress.

They describe everything from zero until 255. Unusual area, where small mistakes can destroy everything. The patterns become wierd under level 2 and at 100, so treat them carefully.

Here something nice: the kind of growth of Pokemon stays same during evolution. Even so Volbeat and Illumise do not follow the rule, they come from same line, but have different ways to grow. Volbeat follows Varied course, while Illumise goes by Fluctuating.

The Fluctuating mode includes a formula, that really gives your head hurt to understand it well.

The Exp. Share changes how one splits Experience between your team. In Pokemon X and Y one receives it after victory over the first gym leader, Violet.

The impact reaches your whole group, and one can turn it on or off any time. If a second Pokemon bears the Exp. Share, the Experience triples.

Like this, from 48 total spots, if one fighter is useful and another bears it, each receives 24.

Some games slow the grinding by means of there treatment of Experience and leveling. Wild Pokemon do not jump too high in force, coaches stay in good range, and gym leaders commonly end several levels behind a well prepared team. Early reach of strong species like Talonflame or Greninja allows players to create tough teams without long level training.

HeartGold and SoulSilver shine by means of a rich journey, that easily takes more than 100 hours just for the main story. The Pokéwalker adds an interesting element to the whole thing. Modes for randomizing, especially in Platinum and LeafGreen, allow to bring old favorites with real surprise.

Wild encounters, Pokemon of coaches, starters, items around and TMs all mix in confusion, so everything is possible in game. Pokémon Pokkén Tournament offers dynamic Experience, that always draws players back to it. Exploration lies above all, what unfolds in natural rhythm and thatbuilds curiosity in you, instead of pushing you along a strict path.

Pokémon Experience Calculator – XP & Level Planner

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