🦖 Dododex Stat Calculator
Project ARK creature health, stamina, melee, and weight after wild points, tame levels, imprint, taming effectiveness, mutations, and server multipliers.
Wild Stat Share
89%of observed wild level is represented by the four tracked stats.
Tame Bonus Levels
74estimated levels added by taming effectiveness.
Mutation Stack
0 ptsextra points applied across tracked stats.
Build Score
Readybased on health, melee, weight, and projection style.
| Creature | Health base | Stamina base | Weight base |
|---|---|---|---|
| Rex | 1100 | 420 | 500 |
| Argentavis | 365 | 400 | 400 |
| Ankylosaurus | 700 | 175 | 250 |
| Doedicurus | 850 | 300 | 250 |
| Therizinosaur | 870 | 300 | 365 |
| Giganotosaurus | 80000 | 400 | 700 |
Baseline values are planning anchors for this calculator and can be overridden indirectly with server multipliers.
| TE band | Bonus level feel | Melee effect | Planning use |
|---|---|---|---|
| 95% to 100% | Near max | Strong | Breed candidate |
| 80% to 94% | Good | Solid | General tame |
| 60% to 79% | Reduced | Noticeable loss | Utility tame |
| Below 60% | Low | Weak bonus | Replace later |
TE mainly helps post-tame level and melee estimates here; wild point counts remain the line quality signal.
| Imprint | Stat lift used | Rider value | Common target |
|---|---|---|---|
| 0% | 0% | None | Fresh tame |
| 50% | 10% | Partial | Backup line |
| 80% | 16% | High | Usable line |
| 100% | 20% | Maximum | Boss or PvP line |
The calculator applies imprint as up to 20% to the displayed health, stamina, melee, and weight projections.
| Server profile | Health | Melee | Weight |
|---|---|---|---|
| Official-like | 1.00 | 1.00 | 1.00 |
| Light boosted | 1.25 | 1.15 | 2.00 |
| Utility cluster | 1.00 | 1.00 | 5.00 |
| High breed sim | 2.00 | 1.50 | 3.00 |
Use your server config values when comparing screenshots, cryopod stats, or breeding library entries.
| Tracked stat points | Fresh tame reading | Breeding reading | Best role |
|---|---|---|---|
| Under 25 | Below average | Usually skip | Disposable or utility |
| 25 to 39 | Usable | Starter breeder | Caves, hauling, farming |
| 40 to 54 | Strong | Good line base | Boss prep and high utility |
| 55 to 79 | Excellent | Mutation line | Boss, PvP, alpha hunts |
| 80 plus | Exceptional | Stacked line | Late breeding project |
Because ARK has multiple hidden stat categories, the four tracked inputs will not always equal total level exactly.
Standing over your newly tamed Rex, you question whether it’s been worth all that kibble and berries. Hundreds of hours spent on breeding trials and grinding stares back at you as raw stats. Server-specific quirks makes every subsequent tame into a high-stakes gamble. Point distribution interactions hides behind each stat and influence taming effectiveness. What looks like a decent mount might be a champion ready for bosses; what seems like a champion may just be mediocre.
Quality requires thinking about imprinting bonuses and certain multipliers. The problem most people have is they see the total health number and assume it’s done. But that’s not the case.
How Stats and Imprinting Work
What happens behind the scenes is a wild beast will spread out its points among things like weight, speed, stamina, oxygen, melee damage, and vitality. Each stat get only a small portion of your overall level, and these are the numbers that show up when looking at their stats. These include melee damage, stamina, and more. Those are the important numbers for fighting and using the creatures. They’re all just ways to break down the point value.
That way you can see if something is realy worth keeping because of its genetic potential, even though it may be very easy to tame. So you want to know how much comes from the boost and how much comes from line quality. When you estimate the stat points and plug that into the calculator, it figure out the math for you. You won’t have to guess conversions or remember coefficients. It will predict how much the beast will increase when imprinted.
If you raise the little buster right, it’s a free gain in its core stats. Imprinting adds roughly 20% to each stat: weight, melee, stamina, and health. That’s huge! Now a tame with so-so stats might be good enough to do some boss fights. It doesn’t remedy bad genetics though. You can’t imprint yourself away from a bad genetic line, only enhance an already good one.
The system gets more complicated when you consider server multipliers. To enable bigger hoarding builds, some servers boosts their weight/health to make it easier for tames to survive. These changes mean that two servers with the same point line won’t have matching numbers. Before judging a tame, check your server’s settings.
Here’s how baseline values change based on each multiplier profile: You can modify these in tool. You will notice that with a boosted weight setting, an Ankylosaurus can lug around all the necessary metal to upgrade its base without needing to be fed constantly.
Breeding makes the matter even more complicated. Beyond the standard stats you inherit from parents, there’s a mutation system that lets you exceed these limits by pushing your stat points. This gives birth to creatures that appear impossible. The trick to stacking mutations take time and attention. Increasing one stat often comes at the cost of another. A high-melee-damage beast may have abysmal speed or low oxygen.
Your tank can be a beast that takes hits in a raid, while a hunter deals more devastating damage, but you have to choose what matters for your playstyle. There is always tradeoffs. It’s a game of choice: What do I want my play style to look like?
Clarity ARK Survival Evolved is packed with information. I can’t stress enough how simple it can be to lose yourself in all its data. The idea isn’t that you know all the coefficients off by heart. Instead, simply learn what each one mean as an input and how it contributes to the ultimate goal. Strip away the rest, the imprint bonuses, server boosts. And use the tool to get a clear picture of raw genetic value when comparing two prospective breeder, side-by-side. From there, apply your decision based on what matters to you.
Whether tackling boss fights or gathering resources, having a solid grasp of what’s at play will save far more time than any additional stat point ever could. You would of gone back to the numbers and now they make sense.
