⚔️ Monster Hunter Wilds Damage Calculator
Calculate true raw damage, elemental output, critical hits, and total DPS for any weapon build
| Sharpness | Raw Multiplier | Elemental Multiplier | Notes |
|---|---|---|---|
| 🔴 Red | 0.50x | 0.25x | Severely penalized, avoid at all costs |
| 🟠 Orange | 0.75x | 0.50x | Still heavily penalized |
| 🟡 Yellow | 1.00x | 0.75x | Baseline, no bonus or penalty |
| 🟢 Green | 1.05x | 1.00x | Small raw bonus, full elemental |
| 🔵 Blue | 1.20x | 1.0625x | Significant raw boost |
| ⚪ White | 1.32x | 1.15x | High raw & elemental, high-end meta |
| 🟣 Purple | 1.39x | 1.25x | Maximum tier, endgame builds |
| Weapon | Divider |
|---|---|
| Great Sword | 4.80 |
| Hammer | 5.20 |
| Hunting Horn | 5.20 |
| Lance | 2.30 |
| Gunlance | 2.30 |
| Switch Axe | 3.50 |
| Charge Blade | 3.60 |
| Weapon | Divider |
|---|---|
| Long Sword | 3.30 |
| Sword & Shield | 1.40 |
| Dual Blades | 1.40 |
| Insect Glaive | 3.10 |
| Bow | 1.20 |
| Light Bowgun | 1.30 |
| Heavy Bowgun | 1.50 |
| Weapon | Move | Motion Value % | Notes |
|---|---|---|---|
| Great Sword | True Charged Slash | 165% | Highest single-hit MV in game |
| Great Sword | Jumping Slash | 74% | Standard opener |
| Hammer | Spinning Bludgeon Finale | 120% | Full spin burst combo |
| Long Sword | Helm Breaker Final | 90% | Spirit burst combo ender |
| Charge Blade | SAED | 180% (phial bonus) | Includes phial explosion |
| Dual Blades | Blades Dance | 17% x10 | Multi-hit elemental focus |
| Insect Glaive | Aerial Vault Slam | 68% | Good for mounting |
| Bow | Dragon Piercer | 250% (multi-hit) | Spread across pierce hits |
| Level | Flat Attack Bonus | % Attack Bonus | Total Effect (300 Raw) |
|---|---|---|---|
| 0 | +0 | 0% | 300 |
| 1 | +3 | 0% | 303 |
| 2 | +6 | 0% | 306 |
| 3 | +9 | 0% | 309 |
| 4 | +12 | +2% | 318.24 |
| 5 | +15 | +4% | 327.60 |
| 6 | +18 | +6% | 337.08 |
| 7 | +21 | +10% | 354.30 |
Monster Hunter Wilds reached the stores February 28th 2025 as the newest action role game of Capcom and direct follow-up of Monster Hunter: World. It is possible to download for Windows, PlayStation 5 and Xbox Series X/S, with full cross-platform play available already on the first day.
The action happens in the Banned Territories, that is truly bizarre in the best sense. It successfully captures that split, fun enjoying style. One side is cruel and ruthless, where monsters always attack one another only to live.
Monster Hunter Wilds: Big Open World, New Story and Fixes
The other side? Here come the quirks. The landscapes change greatly without warning.
The nature here does not follow any rules, that you know. The whole plot twists around that, as monsters and folks bother to co-exist in a place, that simply does not want them here.
The core gameplay stays typical Monster Hunter from start to finish. You follow monsters, beat them, harvest the materials to create better weapons. Stronger weapons allow you to face more scary creatures.
Wash, repeat, become more mighty. Beyond the combat loops, there is also that mysterious thread woven, a strip, what binds the human camps in the Banned Territories to the surrounding world. Every title in the series offers its own history, although the lore lasts (Rathalos shows up again, the hunter guild does its role, such things).
Here everything truly changes. The open world now works without breaks. Before in older games, you would hunt in separate areas, then load back to the base to craft, improve, cook, accept missions and go out again.
Wilds dump all that waste. The maps surpass in size everthing, what the series ever had, with whole scary sets of hunter groups wandering through them naturally.
Contrary to expectations about the storytelling, if I must be honest. Your hunter now talks in cutscenes… Dialogs and so on.
Your Palico takes part also. The trouble is, that the story seems a bit scripted, especially in the start. There are long, slow parts where NPCs talk to you.
The main campaign lasts around 15 hours or like this. After that everything opens, their stays a lot of hunting… Modified monsters and more.
For PC, the game was difficult. Steam Deck simply can not run it well; the image becomes blurry and frame rates stay around 30, falling even more down. Capcom issued patch 1.0.1 with fixes, that everyone expects for PC and consoles.
There is also strong belief, that the game will come to Nintendo Switch 2. Big expansion will arrive more than in the year with details shown this summer. Title update 2 recently went live everywhere.
About price, it dropped from 70 dollars to 30 duringBlack Friday.
