Letterbox Bar Size Calculator

🎬 Letterbox Bar Size Calculator

Calculate letterbox or pillarbox bar pixels, active image size, crop fill loss, safe-area bounds, and fit-vs-crop behavior for cinema, streaming, monitor, and game capture formats.

🎞Real cinema and display presets
Model note: Fit mode uses contain scaling, so every source pixel remains visible. Crop mode uses cover scaling, so the screen fills but edge pixels may be cut.
2.39:1
Content aspect
16:9
Screen aspect
Letterbox
Fit orientation
3840x1607
Active image
Aspect, resolution, fit, crop, and safe-area inputs
Sets the source aspect and a practical pixel canvas.
The output canvas where bars or cropping will be calculated.
Source width before scaling. Use encoded, timeline, or mastered pixels.
Source height before scaling. The ratio drives bar orientation.
Output width in pixels, such as a TV, monitor, projector, or export size.
Output height in pixels. Fit bars are split equally across the unused axis.
The result cards stay bar-focused; the comparison grid shows the crop alternative.
Even-pixel bars are useful for encoders, shaders, and clean UI placement.
90% is common title safe. 93-95% works for action safe or modern UI.
Use 0 for monitors, 2-5 for conservative TV or projector edge loss checks.
Ready to calculate content aspect, screen aspect, active image size, bars, crop fill, and safe area.
Active image
Fit preview with safe area overlay

Live geometry check

Content ratio2.39:1
Screen ratio16:9
Unused axisHeight
Fit scale0.938x
Crop scale1.259x
Safe inset10%
Letterbox, pillarbox, active image, and safe-area results
Bar orientation
Letterbox
horizontal bars above and below
Bar pixels
276 px
each top and bottom bar
Active image size
3840x1608
fit image inside screen
Safe area
3456x1447
90% of active image
Calculation breakdown
📊Fit, crop, stretch, and safe comparison
Fit
3840x1608

Uses bars and preserves the whole image.

Image loss0%
Crop fill
5157x2160

Fills the screen and crops side pixels.

Crop loss25.5%
Stretch
-25.6%

Fills the canvas by changing image shape.

Use caseDiagnostics
Safe area
3456x1447

Keeps text and UI inside the selected active area.

Inset192 px
📘Aspect, bar, and safe-area reference tables
Common content aspect references
FormatAspectExample canvasTypical bar on 16:9
DCI Scope2.39:14096x1716Letterbox top and bottom
Classic Scope2.35:11920x817Letterbox top and bottom
Streaming 2.002.00:13840x1920Small letterbox bars
Theatrical Flat1.85:13996x2160Very small bars on 16:9
HDTV / Game1.78:11920x1080No bars on 16:9
Classic TV1.33:11440x1080Pillarbox side bars
Display and output canvas references
ScreenPixelsAspectBest check
Full HD TV1920x108016:9Streaming, games, broadcast
UHD TV3840x216016:94K home viewing
DCI 4K4096x2160256:135Cinema flat and scope mastering
UWQHD3440x144043:18Ultrawide monitor playback
Super ultrawide5120x144032:9Racing, sim, wide captures
Vertical display1080x19209:16Shorts and portrait signage
Bar orientation rules
ComparisonFit resultBar formulaCrop result
Content wider than screenLetterbox(screen H - active H) / 2Left and right image cropped
Content narrower than screenPillarbox(screen W - active W) / 2Top and bottom image cropped
Aspects matchNo bars0 pxNo crop needed
Rounded to even pixelsCleaner splitsround(each bar / 2) x 2May shift active size by 1-2 px
Safe-area planning references
Safe settingMeaningUse caseInset per side
100%Full active imagePixel-perfect monitor review0%
95%Light action safeModern TV and game UI2.5%
90%Title safe styleCaptions, HUD, lower thirds5%
80%Very conservativeOlder displays and projection10%
Quick calculated examples
Content into screenFit active imageBarsCrop fill noteSafe-area cue
2.39:1 into 3840x21603840x1607About 276 px top and bottomCrop sides to fill height90% title safe is 3456x1446
4:3 into 1920x10801440x1080240 px left and rightCrop top and bottom to fill widthKeep UI inside 1296x972
16:9 into 3440x14402560x1440440 px left and rightCrop vertical pixels if filledSafe width starts after side bars
1.85:1 into DCI 4K3996x216050 px left and rightVery light horizontal cropGood for flat DCP checks
9:16 into 3840x21601215x21601312 px left and rightMassive top and bottom cropUse safe area for captions
Tip: Use fit mode when the whole frame matters, such as subtitles, credits, HUD edges, or composition review. Bars are usually better than accidental image loss.
Tip: For production exports, round bars to even pixels when possible. It keeps split bars symmetrical and avoids awkward one-pixel shifts in scaling or encoding.

Before you know it, there’s that black bar. It bleeds past edge of your TV screen when title sequence starts during a movie. You set up a game capture, now there is these odd voids on each side, making the vertical video look like something went wrong. Moddern viewing is a geometry issue; and not usually one about resolution. It’s an aspect-ratio issue.

Above is a tool that can help solve that. You can plug in what you’re trying to watch and where you want to watch it. This way, when you crop or fit it, you’ll have precise pixel counts for those bars ahead of time.

How to Fix Black Bars on Your Video

Letterboxing (that blank space around most people’s movies) isn’t actualy nothing; it’s negotiating between two rectangle. On one side is the filmmaker’s rectangle, sometimes wide, as in epic cinema at 2.39:1, sometimes narrow, as with classic television at 4:3; and on the other is yours: Your hardware, which might be the old familiar 16:9 living room TV, or maybe it’s some ultrawide thing designed for productivity. Unless those two rectangles matches up, somebody has to give (and if you make the image expand to fit), your faces end up fat and your horizons goes all wonky. Nobody likes that, so we add bars. The calculator tell us how thick those bars should of be. This keeps your composition true to its original shape, so you don’t have to guess if the final render will look right.

That brings us to the actual trick: should I crop or fit? Fitting will maintain all of the original pixels from your source material, including those black bars (the price paid for accuracy). It’s typically best when the content has critical edges, such as credits rolling along the top/bottom of a video, game HUD elements or subtitle text.

Cropping, meanwhile, slices away the left/right sides of the image, filling out the screen instead. On the plus side, this can result in more engaging experience with no black space around. On the downside, you may be cutting off important context, or even lopping off half of someone’s head! To help see just what gets lost where, the tool provide a side-by-side comparison between cropping and fitting.

Practical concerns like safe areas is another thing many content creators ignore. Your image might look great within current frame, but it may not look good on an old TV or certain projectors. These devices uses “overscan,” which cuts off the edges of an image. This means important text at the edge of your video could be completely invisible on some screens. Adding a safe area margin (typically about 90 percent of the active image) keeps titles and logos visible, no matter how odd the viewer’s display might be. A little bit of padding goes a long way, and it saves you from the embarrassment of chopped-up dialogue.

Why should this be important? If you’re going through the trouble of exporting a video to use somewhere, you probably don’t want to have to re-export and lose quality. Even more simply, it’s good to know how big something is before you start working so there aren’t any unpleasant surprises when you hit play. Whether you’re creating YouTube Shorts that look nice on a desktop monitor or mastering a movie for digital cinema packages, you need to know exactly how high those bars are in pixels. This allows you to cleanly combine everything together and get the UI exactly where you want it.

The black bars are like the borders around a painting, a protective frame that tells us something about the image itself. In this case, they help decide how you see the image; whether it feels like an intimate theater experience or something big and wide. By plugging in your dimensions into the calculator above, the math is done for you, so there’s no guessing at conversions and coefficients. Get plain numbers on what thickness the bars will be and your active image size, so you can make a clear decision different than crop vs fit.

It comes down to honoring the composition. If we are talking about letter boxing a film on a regular monitor or pillar boxing one on an ultrawide monitor, it’s all the same idea. Preserve the intention of the filmmaker, and let people see what the filmmaker intended them to see. Measure twice, render once. Use this tool to ensure your renders look exactly how you want them, without unexpected distortion or clipping. The bars exist for a reason, and now you know how big they are so you can have some say in the final appearance.

Letterbox Bar Size Calculator

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