⏱ Pokemon GO Cooldown Calculator
Estimate distance-based cooldown, realistic travel time, raid window pressure, and PvP set pacing with a Pokemon GO-specific planning model.
| Distance | Model Wait | Route Type | Example |
|---|---|---|---|
| 0 to 1 km | 1 minute | Same park or block | Nearby spawn cluster. |
| 1 to 5 km | 2 minutes | Neighborhood route | Gym to stop loop. |
| 5 to 10 km | 5 minutes | Short city route | Park to downtown. |
| 10 to 25 km | 10 minutes | Metro route | Across a city. |
| 25 to 65 km | 22 minutes | Outer metro route | Suburb to center. |
| 65 to 250 km | 35 minutes | Regional route | Nearby city. |
| 250 to 500 km | 45 minutes | Long regional route | State to state. |
| 500 to 900 km | 60 minutes | Short flight route | Major city jump. |
| 900 to 1300 km | 75 minutes | Extended flight route | Regional flight. |
| 1300+ km | 120 minutes | Long distance route | Cross-country or global. |
Bands are a conservative community-style planning model, not an official guarantee.
| Activity | Cooldown | Extra Timer | Calculator Treatment |
|---|---|---|---|
| Catch or Pokestop Spin | Distance band | None | Uses wait remaining directly. |
| Raid or Gym Battle | Distance band | Lobby buffer | Adds setup time to raid window check. |
| Rocket Encounter | Distance band | Battle time | Uses a small encounter buffer. |
| Research Stack Check | Distance band | None | Treats claim as a map-timed action. |
| Trade or Gift Session | No map band | Meeting window | Shows travel and session timing only. |
| GO Battle League Set | No map band | Set pacing | Estimates how many battles fit. |
| Profile | Speed | Best For | Timing Note |
|---|---|---|---|
| Walking Route | 5 km/h | Park loops | Often covers local waits. |
| Bike / Scooter Route | 16 km/h | Campus or waterfront | Good for raid chains. |
| City Transit | 35 km/h | Bus or subway | Use station-to-station estimate. |
| Car / Rideshare | 70 km/h | Suburban gyms | Add parking and walking buffer. |
| Intercity Rail | 120 km/h | Regional play | Travel can exceed cooldown. |
| Flight Path | 800 km/h | Long routes | Airport time is not included. |
| No Travel Time Counted | 0 km/h | Manual elapsed time | Only waited minutes reduce cooldown. |
| Timer | Planning Formula | Good Margin | Watch For |
|---|---|---|---|
| Raid hatch | Window - wait - 4 min | 10+ minutes | Lobby invites and team select. |
| Raid active | Window - wait - 6 min | 12+ minutes | Rejoins or party delay. |
| Rocket stop | Window - wait - 3 min | 6+ minutes | Encounter and catch time. |
| GBL set | Window / 4.5 min | 5 battles | Queue time and lag. |
| Trade meetup | Window - travel | 15+ minutes | Special trade confirmation. |
| Metric | Formula | What It Captures |
|---|---|---|
| Distance | Haversine great-circle distance | Approximates point-to-point separation between coordinates. |
| Cooldown band | Distance mapped to wait table | Conservative planning wait for map interactions. |
| Elapsed credit | Already waited + selected travel time | Time that can reduce the remaining cooldown. |
| Wait left | Max(0, cooldown - elapsed credit) | Minimum extra wait before the next timed map action. |
| Raid margin | Timer window - wait left - activity buffer | Whether the remaining raid or gym timer still works. |
| PvP budget | Available window / average battle minutes | How many GO Battle League battles fit in the selected window. |
Planning a route in Pokemon GO require a level of understanding of the concept of cooldown. Cooldown is an amount of time that you must wait before you can perform another action within the game after you have moved from one location to another location within Pokemon GO. The distance between your previous action within the game and your next action within the game will determine whether Pokemon GO considers you to be a local player or whether it considers your movements to be suspicious; if the game determine your movements to be suspicious, your game session may be ruined.
Thus, you must plan your movements to ensure that you do not sit idle and await your game session to be ruined by suspicious movement. Cooldown periods for Pokemon GO are not a one dimensional cooldown; instead, cooldown periods scale according to the distance you traveled. Short distances will result in short cooldown periods, and long distances will result in long cooldown periods.
Plan Your Pokemon GO Route with Cooldown Times
The longest cooldown periods is associated with journeys of great distance, such as regional hops or flights; however, most planning tools cap these long cooldown periods at two hour for travel because Pokemon GO does not reward players for waiting periods beyond two hours. The calculator will handle the mathematics for you if you enter your coordinates and select your desired activity; you dont have to memorize the various cooldown period for various distances. Additionally, travel time counts towards cooldown periods, reducing the amount of time that you must sit idle in Pokemon GO to wait until you can perform your next action.
For example, walking a few block may allow you to clear your short cooldown period, but taking the subway to your destination may allow you to satisfy your ten or twenty minute cooldown period. To account for the time that it may take for you to travel from one location to another, use the travel profile selector within the calculator; your selection of a travel profile will translate your actual movement in minutes, and account for the time required to reach your destination. Additionally, not all activities are created equal.
Cooldown periods for activities like catch or a spin at a Pokestop are based off the distance you traveled. However, raids requires an additional period of time to account for the selection of teams to compete in the raid. GO Battle League sets, however, do not use cooldown periods based upon distance; thus, using the same coordinates for Pokemon GO may yield different results for different activity.
Thus, the calculator reflects these difference in activities so that you can easily determine whether the route that you have calculated for your selected activity will fit within the time that you have available for Pokemon GO play. Many players tend to make mistake with Pokemon GO by treating each activity as if it is equal to each other. For instance, they may believe that taking a long flight will allow them to satisfy cooldown periods for twenty hour; however, the game may still consider their movement to be suspicious.
Additionally, they may plan for a series of raid, but fail to account for the time required to select their teams for each raid; thus, they may find themself missing the raid window. The reference tables will help you to determine the time requirements for each type of activity, and help you to avoid making such miscalculations prior to your departure from home. While calculators cannot account for every factor that may impact your journey in Pokemon GO, such as weather, public transit delays, or the availability of parking space, it can estimate the time that it will take for you to travel from one location to the next according to the distance between those locations.
Thus, you will have to account for these factor yourself; however, it is recommended that you provide a small buffer of time beyond the time that the calculator calculates and displays for you. Providing a buffer of time will ensure that you avoid being locked out of Pokemon GO due to not having enough time to perform your desired activity. Additionally, you should always calculate the time required to complete each journey according to the specific route that you plan to take; if you calculate enough time for your journey, you can take the journey with confidence; otherwise, you will have to either adjust the target for which you are attempting to complete your activities, or change the activities that you plan to take place during your journey.
