🔫 CS2 Trade Up Calculator
Calculate your output float, wear condition, and rarity from 10 input skins
0.00 – 0.07
0.07 – 0.15
0.15 – 0.38
0.45 – 1.00
| Rarity | Color | Upgrades To | Notes |
|---|---|---|---|
| Consumer Grade | White | Industrial Grade | Lowest tier, most common |
| Industrial Grade | Light Blue | Mil-Spec | Common drops |
| Mil-Spec | Blue | Restricted | Most common trade-up start |
| Restricted | Purple | Classified | Popular mid-tier |
| Classified | Pink | Covert | High-tier trade-ups |
| Covert | Red | N/A | Cannot be used as input |
| Contraband | Gold | N/A | Cannot be used as input |
| Wear Name | Min Float | Max Float | Abbrev |
|---|---|---|---|
| Factory New | 0.000 | 0.070 | FN |
| Minimal Wear | 0.070 | 0.150 | MW |
| Field-Tested | 0.150 | 0.380 | FT |
| Well-Worn | 0.380 | 0.450 | WW |
| Battle-Scarred | 0.450 | 1.000 | BS |
The CS2 Trade Up contract allows you exchange 10 skins of same rarity for one skin of higher level. Here the whole idea in one phrase. You lay 10 skins in the menu of Trade Up and the game gives to you one from the next rarity grade up.
Because everything is based on chance, you never can be sure, what you really will receive.
How CS2 Trade Ups Work and Why You Often Lose Money
Start to get is easy. Open the contract, choose your 10 skins from those, that you already have, and the screen shows up with date, your name, your rank, random edition and proof, that you picked the 10 items. Sign it with your mouse and click confirm.
The whole process is free, because you use only skins, that you already own, no extra money needed.
Even so secret Trade Up deals work a bit differently. Instead of needing 10 skins, secret rarity needs only 5. This change happens inside same group and counts for knives or gloves.
That totlaly changes the odds, with that you work.
The float value matters much more, than folks think. It shows, how the skins look used, how much they value and what you receive from deals. Every skin, that you lay, has its own float range, and the system averages all your inputs based on those ranges, counts their average, later maps that average to the range of the output skin to guess the expected float of that, what exits.
Find skins with good floats, that makes sense, is the real challenge. Get the write floats, that you want, usually costs more, than one would expect, what can crush your profit margins entirely.
Here is a famous Trade Up from the Breakout Collection, that is often discussed. Enter five P90 Asiimov skins, you talk about around 400 to 600 dollars total, if you choose versions with low float. The dream product is a Butterfly Knife in Fade or Slaughter, Factory New.
There are Trade Up calculators, that try to find the good deals. Those tools take live prices from Steam and CSFloat, later show to you every possible result with exact odds, what the float of the product could be and whether it is worth your time. Some of them crunch through millions of possible combos and keep eye on prices of Steam Market while they move.
Some even let you simulate secret to gold knife and glove deals.
But here is the thing; even the cheapest Trade Up deals end costing almost that much, as a good entry level knife. And honestly, most Trade Up deals leave you out without profit. Red and gold level skins stay quite a lot close in price.
The day, when red skins will become less costly than the knives, that they make, you would have almost a free money problem, what would cause pricessink almost right away.
Mixing random cheap purples or pinks and trading them upward seems nice. It feels as if you raise grade without a lot of thought about that. But find Trade Up deals, that really make money?
That is surprisingly hard to do regularly.
